Meet our Contributor: Melanie Hundley
| Dr. Melanie Hundley is a Professor in the Practice of English Education at Vanderbilt University’s Peabody College; her research examines how AI, digital and multimodal composition informs the development of pre-service teachers’ writing pedagogy. Additionally, she explores the use of AI, digital and social media in young adult literature. She teaches writing methods courses that focus on AI, digital and multimodal composition and young adult literature courses that explore diversity, culture, and storytelling in young adult texts. |
Literature as an Ethical Laboratory: AI and YA Literature
by Melanie Hundley
“We experience our day-to-day lives in story mode. The brain creates a world for us to live in and populates it with allies and villains… Story is what brain does. It is a ‘story processor’…not a logic processor.”
—Will Storr, The Science of Storytelling
Long before algorithms and artificial intelligence, stories were already imagining artificial life, powerful creations, and the consequences of human ambition. In Greek mythology, Talos, the bronze giant who protected Crete, was essentially an ancient robot, programmed to defend, but capable of destruction. Hephaestus, the god of invention, crafted mechanical servants who could think and move on their own, blurring the line between tool and life. He also created Pandora at Zeus’s command—fashioning her as the first woman, whose existence and actions would unleash unforeseen consequences on the world. Her story becomes one of the earliest cautionary tales about creation, control, and what happens when something powerful is brought into being without fully understanding its impact.
“O thou who comest up to me, if thou know not the way that leadeth to the City of Brass, rub the hand of the horseman, and he will turn, and then will stop, and in whatsoever direction he stoppeth, thither proceed…for it will lead thee to the City of Brass.”
It’s hard not to hear an echo of modern navigation systems here; GPS, routing algorithms, the calm voice telling us where to go next. One of my students paused here and said, “So…it’s like ancient Apple Mapsi?” And honestly, sort of, yes. But that comparison opens up more questions than it answers. Like our GPS, the horseman offers direction, certainty, and ease. But, do we follow without question? What happens when we rely on something we don’t fully understand to guide our decisions? What happens when this technology sends us the wrong way?
| The questions deepen with Mary Shelley’s Frankenstein. What happens when we create life without considering responsibility? Just because science can do a thing, should it do it? Asimov gives us robots bound by rules that still manage to break them in complicated, human ways. Films like 2001: A Space Odyssey and The Terminator push those ideas even further, asking us to imagine what happens when the systems we build begin to think and decide for themselves. |
In Warcross and Wildcard, Marie Lu gives us immersive virtual worlds that feel thrilling and a little too familiar while quietly asking who controls the systems we rely on. One student noted, “It’s fun until you realize someone else is deciding what you see and what you win.” In The Illuminae Files, AIDAN is trying to save people and doing some truly unsettling things in the process, prompting another student to ask, “If it thinks it’s helping, does that make it less dangerous—or more?” Erin Bow’s The Scorpion Rules gives us Talis, an AI that keeps the world at peace by making impossible, calculated sacrifices. And Emily Skrutskie’s The Salvation Gambit drops us into a world where reality itself feels unstable, shaped by systems we don’t fully understand, what one reader described as “a game where you don’t even know the rules, but they still control you.”
- Catfishing on the CatNet by Naomi Krittzer reminds us that even without advanced AI, digital spaces already allow for constructed identities, deception, and questions about what’s “real.”
- The Six by Mark Alpert asks: if your mind could be uploaded into a machine, would you still be you? What do we lose—and what do we keep? “So your body dies, but you’re still…you? That’s kind of creepy,” one student noted.
- The Kingdom by Jess Rothenberg imagines AI “princesses” in a theme park who begin to question the roles they’ve been programmed to play—raising questions about autonomy, storytelling, and who gets to define happily ever after.
- Defy the Stars by Claudia Gray introduces Abel, an AI who starts to feel…human, complicating the line between programming and personhood in ways that feel both hopeful and unsettling. “He acts more human than the humans,” a student pointed out, “so what does that mean?”
- What do we gain and lose when we let technology make decisions for us?
- Can something be intelligent without being ethical?
- Whose ethics should be used when we are using technology? Can we trust corporations who are making money from the technology to create ethical frameworks or do we have to use our own?
- If a machine can think, feel, or choose, what do we owe it?
- And maybe most importantly: what does it mean to be human in a world where that definition keeps shifting?
That’s the work of an ethical laboratory. These stories don’t tell us what to think, they give us space to wrestle, to imagine the possibilities, to wonder about the repercussions of our decisions and choices. As one student argued, “ These books don’t tell you what’s right. They just make it impossible not to think about it.” From Talos to Talis. From Olimpia to AIDAN. From a brass horseman pointing the way to the quiet voice of GPS telling us where to turn next, technology is integrated into our lives, our stories, and our imaginations.
The questions haven’t really changed. But the urgency? That feels very now.
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